Pengembangan Media Powerpoint Interaktif Berbasis Kearifan Lokal Pada Pembelajaran IPA SDN 14 Mendo Barat

Authors

  • Yurdayanti Yurdayanti Universitas Muhammadiyah Bangka Belitung
  • Nuraini Nuraini Universitas Muhammadiyah Bangka Belitung
  • Afriyani Afriyani Universitas Muhammadiyah Bangka Belitung
  • Ayu Pradina Universitas Muhammadiyah Bangka Belitung
  • Dea Angelica Universitas Muhammadiyah Bangka Belitung
  • Dea Gustiani Universitas Muhammadiyah Bangka Belitung
  • Elisa Amanda Universitas Muhammadiyah Bangka Belitung
  • Nia Nopita Sari Universitas Muhammadiyah Bangka Belitung
  • Offie Indah Resta Universitas Muhammadiyah Bangka Belitung
  • Umi Kalsum Universitas Muhammadiyah Bangka Belitung
  • Zhien Zha Oetami Universitas Muhammadiyah Bangka Belitung

DOI:

https://doi.org/10.47861/khirani.v1i2.404

Keywords:

Local Wisdom, Interactive Media, Powerpoint

Abstract

The purpose of this study was to determine the procedure for developing research and to determine the quality of the feasibility of interactive powerpoint-based learning media in science subjects for the Parts and Functions of Local Plants Typical of Bangka Belitung. This research is a development research (R&D) which refers to the ADDIE development model which includes five steps, namely analysis, design, development, implementation, and evaluation. Data collection techniques in this study used interview techniques, documentation and questionnaire sheets. Data analysis techniques used in assessing product feasibility by experts, teachers, and students in this development research used a Likert scale. Based on the research results, it is known that the validation results of material experts show an average percentage of 87.5% with valid information (very suitable for use), media experts get an average percentage of 88.75% with valid information (very suitable for use), linguists get the average percentage is 80% with valid information (very feasible to use). The assessment of product feasibility by the teacher gets an average percentage of 96% with valid information (very suitable for use), and students get an average percentage of 80% with valid information (very suitable for use). The overall average score is 88.07%, indicating that the interactive powerpoint-based learning media developed by the researcher is suitable to be used as a learning tool or media for teachers and students.

 

 

References

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Published

2023-06-30

How to Cite

Yurdayanti Yurdayanti, Nuraini Nuraini, Afriyani Afriyani, Ayu Pradina, Dea Angelica, Dea Gustiani, … Zhien Zha Oetami. (2023). Pengembangan Media Powerpoint Interaktif Berbasis Kearifan Lokal Pada Pembelajaran IPA SDN 14 Mendo Barat. Khirani: Jurnal Pendidikan Anak Usia Dini, 1(2), 18–24. https://doi.org/10.47861/khirani.v1i2.404

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